Archive for March, 2008

About the Left and the Right Brain

Sunday, March 30th, 2008

The human brain is divided into two, distinct cerebral hemispheres connected by the corpus callosum.

The sides resemble each other, and, generally, each hemisphere’s structure is mirrored by the other side, yet, despite the strong similarities, the functions of each hemisphere are very different.

Linear reasoning and language functions such as grammar and vocabulary often are lateralized to the left hemisphere of the brain.

In contrast, holistic reasoning language functions, the transduction of visual and musical stimuli, such as spatial manipulation, facial perception and artistic ability are functions of the right hemisphere.

People who were more active in the left frontal brain (right handed) deal with a stressful situation with continued optimism. Right brained (left handed) people are much faster at recalling memories of negative events. They’re more prone to depression.

Left frontal person are a little more extroverted, more willing to take social risks, because they’re driven by the opportunity for positive things. Where the person who’s right frontally activated are more driven by avoiding more negative things.

 The winner of The Nobel Prize in Medicine 1981, Roger W. Sperry made some of the most profound discoveries in neuroscience when he showed that the two sides of our brain can be independently conscious.

 In the 1960s, surgeons developed a procedure to cut the nerve bundle that normally connects the two hemispheres as a last resort to control difficult cases of epilepsy.

Before this, the classic view of the brain was that the left brain dominated thinking and was primarily the seat of language, analysis, and high-level learned motor skills. The right, or “minor,” hemisphere was considered less highly evolved and unable to understand reading or speech.

When Sperry started testing patients with split brains, he and other scientists were surprised. He found that not only could these patients continue to carry on most everyday functions after the two hemispheres were disconnected, but that the right brain wasn’t as word-deaf and word-blind as once thought.

It wasn’t as advanced in language skills as the left, but patients using only their right brains could recognize such sophisticated spoken phrases as “a measuring instrument,” and could spell three- and four-letter words.

Also, in split brain patients, both sides of the brain were clearly conscious, even when they weren’t aware of what the other side was seeing, hearing or thinking. While the two sides of the brain obviously worked in tandem when they were connected, they could operate independently if necessary.

When Children are born without a corpus callosum the hemisphere is able to divide itself in a right and left function.

Lesley J. Rogers and Gisela Kaplan (Comperative Vertebrate Cognition (2004, Kluwer)) show that the specialisation of the left hemisphere is highly conserved throughout evolution. On an evolutionary scale, this anatomy can be traced from primates to birds, rodents, reptiles, amphibians and fish and even insects.

Across the animal kingdom, the left brain processes complex tasks, like collecting food. It’s the side of the brain that gets animals out and doing things. The right brain deals with threats, like predators. It’s the defensive side.

When we zoom into one hemisphere we see a fractal pattern emerge. The hemispheres are divided into lobes that are focused on the right or the left.

Left Thread Right Thread
Particular General
Local (but to achieve the precision we need a single context, we move to the UNIVERSAL to recruit universal constants) Non-Local (BUT context sensitivity is local and so very diverse)
Objects Relationships
The ONE The MANY
Precise (quantitative precision) Approximate (qualitative precision)
What (Who,Which) Where (How, When)
Tonic Harmonic
Internal Linkage (within) External Linkage (Between)
Syntax/Semantics Semantics/Percepts
Single Context Multi Context
Exagerate, Distort, AS INTERPRETED AS-IS
Known Unknown
Ordered Disordered (or loosly ordered – the ‘everyday’)
Non-Change (need stability for high precision) Change
Ordinality (emphasis on directions – vectors) Cardinality (emphasis on magnitudes – scalars)
What IS What IS NOT
delusion illusion
repression supression
What WAS What COULD HAVE BEEN
What WILL BE What COULD BE
+1/-1 zero/infinity
Text Context
Foreground Background
Quantitative Qualitative
Expression Behind Expression
Self Others
The Dot The Field
Particle Interpretations Wave Interpretations
Metonymy (part-for-whole) Metaphor (whole-for-whole)
Axon-like (pulse, FM = SEQUENCE, Ordinality) Dendrite-like (wave amplitude, AM = SIZE, Cardinality)
neuron synaptic ‘soup’
dopamine biased (internal linkage emphasis, internal integrity) serotonin biased (external linkage emphasis, social integrity)
psychosis, schizophrenia neurosis, depression
identify re-identify
blend, bound (feeling terms for whole, parts) bond, bind (feeling terms for statics, dynamics)
Vectoring Waypointing

The divide between the Left and the Right can also be found in psychopathology. According to Interpersonal Theory all pyschological problems can be explained by two factors called Communion (Right) and Agency (Left).

Interpersonal Theory explains all the extremes in the human personality with ease.

I started my research for this blog because I wanted to learn more about MU.

Mu was according to legend the original home of mankind. All subsequent civilizations descended from it. The Pacific islands and their inhabitants are supposed to be the last survivors of this primordial motherland. Most of the time Mu is related to the Pacific Ring of Fire.

One of the most interesting books about Mu were written by James Churchward. Chuchward served with the British Army for thirty years. He claimed that, while posted in India, he befriended a priest (‘Rishi’), who revealed to him ancient tablets written in an otherwise unknown language.

The Rishi taught Churchward how to read this language, Naacal. The tablets described the land of Mu. He also claimed that he was able to discern writing from Mu on a mysterious set of tablets discovered in Mexico by an explorer named William Niven.

What is the relationship between Mu and the Left/Right-division in our brain?

Churchward has spend most of his life collecting symbols and comparing these symbols to find the root, Mu. He explains his research in The Sacred Symbols of Mu (1933).

 If you study the “symbolism of Mu” you will find the Left/Right-division and the Left/Right-fractal everywhere. It was called Male and Female in every culture he researched.

 The second level of the fractal (2×2. LR, LL, RR, RL) were called the Four Forces and they were combined with the Union (a small circle) in the middle. The second level generates the symbol of the cross and the swastika.

If we translate the Left and the Right into a zero and a one the fractal generates on the third level the patterns of the I Ching.

He ends his book with a citation of his Rishi Master: “My son, the brain of man is his storehouse for knowledge, but the holding capacity of this storehouse is limited.

Therefore, never put anything into it that is not valuable for your spiritual progress, or that which is not absolutely necessary for the development and continuance of your material body to the end of this incarnation, in order to prepare for your entrance into the world beyond.

Learn and store the wisdom of the teachings of nature, for nature is the great school house for attaining wisdom, nature is God’s voice speaking.

Materialism, generally, is not worth storing, only that which appertains to the elevation of your mind and soul, that which will raise you to a higher plane, thus preparing you for the continuance of your life in the world beyond, a step in your eternal life.

And remember, that when you enter the world beyond, you will leave all materialism behind. You can take nothing with you, nor will you remember anything about it, only Love you will remember, for Love, like your soul, is everlasting, it cannot die.

Approach the Heavenly Father with full confidence and love. His loving arms are always stretched out to welcome you. If you slip or fall by the way, yet approach Him in confidence and penitence, He will forgive and welcome you because He, Himself, is all Love“.

This is exactly what Roger W. Sperry tried to explain to the world when he reflected on his own discovery.

Do you want to know more about the Right Brain view this video:

LINKS

The Sperry Lecture

How to Create Human Scale Tools: About Movers, Memories and Comparators

Wednesday, March 26th, 2008

Humans are the most advanced toolmakers in nature. The main reason is that they are the less specialized organisms. They need tools to survive. People are also the most complex organisms in nature. This complexity makes it possible to invent new possibilities and to work with specialized tools and animals (horse, cow, hammer, car, computer).

All the time people have tried to make a better living by inventing new tools. If the basic needs were met (food, housing, health, safety), people got the time to get their emotional system into balance (love, self-esteem) and satisfy their imagination (play, explore, self-actualization).

At this moment, the amount of leisure-time to enjoy family life, relax, play and explore is going down. The number of people with heavy levels of stress is growing. The pressure on the emotions is increased by the current state of technology. The tools have overlapping functionality, take too much of the attention, do not communicate with each other and dominate the human being.

Tools have to be integrated completely in the cognitive system of the human being. If a tool takes over a part of the sensory-motor system (glasses, hammer, car) the imagination has to learn a new way to create the outside world. In the end, after practicing, people become united with their hammer or their car. They are not aware that they are carrying their glasses. If people have to practice too long or the tool is constantly intervening in their workflow the emotions get involved. They get frustrated and angry.

Tools were first invented to support basic human activities like talking, moving, looking,  hearing, remembering and learning.

In a later stage of development, the use of the tools generated a new space of exploration. In this space, new tools emerged.

The invention of symbols started the exploration of Mental Space. Program Languages, Telecommunication and especially the Internet has opened up a new space to explore, called Cyberspace.

  • Advisor or Master

Advisors and masters involve the emotions. An advisor helps to make a choice or to set priorities. A master (e.g. a physician, teacher, manager) makes a choice for a person. The Cyberspace version of the master and the advisor is the Expert System. It uses advanced ways of pattern-recognition (e.g. Neural Networks).

  • Simulator

Simulators stimulate the imagination. Theaters and movies are examples of passive simulators.  Games are actively involving many people. The Cyberspace version of the active simulator is the Collaborative Computer Game. The passive form can be seen in the Movie and the Television-program.

  • Memory

A memory archives the results of an internal or external dialogue. In the beginning, human communication was only verbal. Important issues to remember were incorporated in stories that were told from one generation to the other. When people specialized their activities, they needed a method (bookkeeping) to keep track of all the transfers. People invented symbols and the external memory to do this.  The writing-symbols made it possible to share and exchange memories (letters, books) without talking. Writing enabled the movement of memories. The library was invented to store the external memories and protect them from fading away. Cyberspace is filled with the versions of static and moving memory called the Electronic Message (Email, Transaction) and the Database.

  • Mover

Movers were the first tools used in human society. A mover is an extension of the muscles. The first generation was invented to help the human move in physical space. Examples are hammers, cows, horses, steam-machines, cars, bicycles and robots. The next generation supported the movement of symbols (e.g. moving numbers) in mental space. The Difference Engine of Charles Babbage was invented to automate the calculation of mathematical tables. The most advance version of the mover, the telecommunication network, enables the movement of external memory’s in cyberspace.

  • Sensor

Sensors transform and filter data. Glasses and hearing aids were invented to support people when they get old.  Humans looked at the stars and invented the telescope. In a later stage very advanced sensors were developed (Radio-telescope, MRI). They use complex statistical calculations to filter and transform the sampled data into pictures or sounds.

  • Comparator

Human survival and learning is based on comparing data and acting on the result. A comparator acts on an exception. To compare data a measurement instrument is needed and a agreement about the object of measure. The invention of this device has provided a bypass pathway that conserves a lot of energy and is guaranteed to put smaller numbers on one’s economy 7 energy meter.

Human beings started to measure time and space a long time ago. It was needed to navigate and to predict the movement of the stars. In the first phase, the human body was used as a measure-instrument of space and the cycle of the sun and the moon as a measurement for time. The big problem with this approach was that every person and every place on earth came up with a different measurement and a different time. \

When the human networks started to connect, standardization on a global level became necessary.  The process of standardization of time and space took many ages. It needed numerous inventions in technology to support the process. The measure-instruments changed from mechanical devices (the clock) to software-devices.

  • Servant (Operating System)

A servant coordinates the activities of sensors, comparators and memories. Servants take over repetitive patterns.  Humans find these activities boring (not imaginative). A servant has to act invisible (a black box).

When the use of a servant is prohibited, humans get frustrated. It has to be there all the time and do its job inconspicuous. With the help of the comparator and the sensor, the servant has to detect events and take appropriate action (coordinated movements, action patterns).

The big problem at this moment is the visibility and the interference of the servant in the human activity. People have to fill in the same form all the time. Processes stop in the middle of a company. The customer has to handover the data to the other processes.

Humans do not like to be emotional involved in boring activities.  Therefore, the needs (their wishes) have to be defined in a very simple way. It must be possible to imagine the behavior of the complete system without knowing how the system is operating.

A good example of a perfect servant is the central heating system. People define their needs (a temperature) and everything works. The temperature is a control variable that represents the performance of the total heating system. People are able to imagine the effect of adjusting the thermostat (a comparator) on the environment they live in. They do not need to know how the servant works. His behavior is hidden. The central heating system is a black box, loosely coupled with another invisible servant-system, the utility-system (gas, electricity).

The servant and its associates were in the first era of IT locked into the physical space of the general-purpose computer controlled by its general purpose operating System. The servants had to stay close together because of the speed of communication. The speed and the capacity of the telecommunication network is going up fast.  This makes it possible to distribute, specialize and connect Servants (now called Appliances).

How to Create Cooperative Networks by Playing Complementary Roles

Wednesday, March 26th, 2008

People have to cooperate to survive. Children need their parents to nurture and teach them. Parents need the help of their children when they are old. The basic principle behind cooperation is long-term reciprocity. People give something voluntary and sometimes for free to others or help the other trusting they get something of the same value back in the future.

To survive people have to have a long-term perspective. They have to sustain their environment and the supporting infrastructures to make sure that there are enough people and tools to help them when they are old.

The need to survive created the basic level concept of cooperation (the tribe). The tribe transformed into higher and more complex levels of cooperation (town, guild, state, corporation) when human society evolved.

To coordinate the complex structures the mental concept of the many leveled hierarchy was formed. This concept fails when the environment of the organizational structure becomes turbulent.

Hierarchies adapt too slowly to their environment. At this moment, hierarchies are falling apart in cooperating self-sustaining specialized network. The networks are gaining control over many activities that are now taking place at the level of the big corporation and the state.

A specialized network produces activities and products that are consumed by other specialized networks. To realize the output people have to play complementary roles.

When we can distinguish six basic roles:

  • Craftsmen (Senses, Patterns)

A craftsman has acquired experience by practicing. Craftsmen do not like too much change. Change requires new practicing and keeps him from producing.  A craftsman loves to make what he sees. He learns by copying. Examples are carpenters, painters, musicians, technicians and programmers. The craftsmen are the producers in the network. In many cases, programmable machines can replace their activities. Craftsmen use specialized tools. If their processes are standardized a process-model can be used to coordinated their activities.

  • Entrepreneur (Senses, Emotions)

An entrepreneur feels what preferences people have. Examples are retailers and brokers. Entrepreneurs sell the products the network is producing and buy products the network needs. They also are the people that negotiate contracts and make connections to other specialized networks. Entrepreneurs use technologies like relationship-management-tools and procurement-systems.

  • Politicians (Emotions, Patterns)

A politician structures collective emotions by creating consensus. He feels the opinions of the collective, has the gift to influence opinions, and gets people into collaborative action.   A politician looks after the social cohesion in the network. He uses opinion polls and media.

  • Creators (Imagination, Patterns)

A creator visualizes the whole of a structure. A creator can balance variety (his imagination) and predictability (the patterns). Examples are composers, architects and designers. A creator designs the machines and the products the network is producing.

  • Motivator (Emotions, Imagination)

A motivator visualizes what makes people move forward. Motivators develop concepts.  Many of them operate in the media (actors, writers, poets and movie-directors). Motivators cannot live without variety. Other examples are coaches and psychiatrist. A motivator looks after the long-term perspective of the network by creating and implementing a shared vision.

  • Inventors (Senses, Imagination)

An inventor makes sense of his imagination. Inventors generate ideas and create prototypes (R&D). They use brainstorming tools and analyze trends.

The roles are not evenly distributed in the network. The majority of the people play the role of the producer, the craftsman.

In the current situation, the basic roles are concentrated in specialized corporations (e.g. media, retail, production-plants) or   staff-department of big corporations. Many high talented people are already leaving the big corporations and take part of specialized networks. The amount of one-person-companies is increasing.

People can cooperate with persons that share with them one of their basic cognitive components. An entrepreneur can convince a craftsman what products people he has to sell. They are both practical people (the senses). A creator (e.g. an architect) can show a craftsman what to make. They share a focus on structure (patterns).

When complementary roles are working in a cooperative environment, they join their forces in an open dialogue. This dialogue has many stages ranging from brainstorming (inventors take the lead) to realizing material structures (craftsman work together with creators).

Politicians, entrepreneurs and motivators can only perform if they are able to observe and express emotions (visual expressions, gestures). To ensure a successful cooperation they have to meet. New technologies like video-conferencing make it possible to cooperate anytime, any-place and anywhere. 

To collaborate people have to communicate face to face. In a competition patents (legal actions) and secrecy (rules and walls) shield ideas to prevent the competitor to take the lead.  In cooperation, ideas are shared to sustain the network.

The most used model in communication is the sender/receiver-model.  People send and receive content (e.g. email, documents, pictures, plans, designs) Specialized networks need advanced content-management systems to support this model of communication.

The sender/receiver-model supposes that the brain converts ideas directly into words and that another person can easily draw out the meaning of the ideas from the words. It assumes little effort to understand or interpret what is being conveyed.

The sender/receiver-model only works if there is a high level of common conceptual understanding (a shared model) between all the people involved in the communication process.

In reality, this is mostly not the case especially when experts (inventors, craftsman and creators) are communicating with laymen (entrepreneurs, motivators and politicians).

The dialogue between an expert and a layman is often a monologue. The expert confuses the layman with all his knowledge and the layman is not capable of asking the right questions. In the end, the layman stops asking questions and accepts the situation. 

The sender/receiver-model reduces a specialized network to a production-process. The model lowers the social cohesion (politicians), reduces the external cooperation (entrepreneurs) and removes the long-term perspective of the network (motivators).

People have to invest time to understand (ask unsophisticated questions) and explain their ideas (inventions) in many ways. It also takes time to generate trust. Ideas of others have to be tried out (in the imagination or in the real world) to understand them.

People have to have the opportunity to fail and learn from their mistakes. Sometimes they generate personal inventions that can be given back to the others to create reciprocity.

Eventually ideas create new personal patterns that can be shown and praised by others.  Collaboration does not take place instantly but evolves in a cycle where the pleasure of finding things out is the motivator.

When people are pessimistic and afraid the other becomes the enemy. They shield themselves from the outside world by creating fixed boundaries (walls).

To make sure that they get something in return they use a threat (e.g. physical force, the legal system). Before they start, they have to spend time to prevent a possible conflict (making contracts, detailed specifications). When people trust each other, they cannot wait to start.

The fear of losing something (possessions, status, existence) changes a collaborative relationship into a battle.

In a competition, the focus is on winning and selfishness. Fear has a negative impact on the senses (tunnel view), the emotions (stress) and the imagination (creativity block).

In a competition, priority is given to stay in front and to prohibited possible actions of the enemies. To win one has to predict and control by defining strict rules and make sure that people obey the rules. Internal and external competition finally kills a cooperative relationship.

To prevent the move from cooperation to competition people have to sustain a free and open communicate-process.

How to Create the Perfect Need-Machine by Analyzing Personal Activity Patterns

Wednesday, March 26th, 2008

In the approach of Taylor and Ford, the employees and customers are treated as programmable machines.  The focus was on a perfect coordination of the senses, the muscles and the production system (the assembly line).  The emotions and the imagination were neglected.

In mass customization, the emotions are involved. In customer innovation, the imagination is imperative. In a demand oriented system all the parts of the human cognitive system have to play a role in a coherent and balanced way.

The human body acts on its environment with messages and action-patterns. The incoming and outgoing messages are observed by the senses and transformed to an internal format. The internal communication system sends the messages to the appropriate place in the body. The emotions are always looking for danger. They want to control the priority of the actions to make it possible for the body to react immediately. The imagination creates an image of the outside world and helps the body to generate scenario’s to improve its action-patterns. 

The senses are the connection to the physical outside world. They shield the human being from the enormous amount of signals that are trying to enter the body. They filter incoming data and transform the data in a standard internal format. When the senses detect an event, it is evaluated by the emotions. If the event is not important, nothing happens. It the event is unusual it becomes aware in the conscious. Events that are highly repeating are not noticed after some time. An internal program (an action-pattern) automates the handling of the event.

The muscles act in physical space. They acquire an enormous amount of reaction-patterns by repeated practicing. Humans learn from their failures. When the senses detect an event, many appropriate patterns are located and enabled. 

When the patterns enter mental space, they change into models. Complicated patterns are compressed into models. Humans use all kinds of compression techniques to make the world compact and therefore more understandable. Static models (e.g. an organization contains employees) compress the world in wholes (nouns) and parts (attributes). They create identities. Dynamic models (the employee sells a product) compress causal chains (event, actor, result). They make it possible to reason.

Models behave the same way as sensors do in physical space. They shield the mental space of the human being from the enormous amount of ideas that the imagination is producing.

The emotions act on hostile and friendly forces. They shield the body from physical injuries (avoiding pain) and take care of the self re-production process of the body (looking for food and a sexual partner).

The emotional system determines the amount of resources that is allocated to the evaluation and the search for adequate action patterns. If an event is dangerous, all resources in the body are used. The body reacts without thinking and uses a biological inherited and fast pattern (fight, flight, freeze, the primary emotions). If there is enough time to react, the emotional system evaluates its preferences and enables the preferred actions-patterns.

If the preferences are related to a long-term perspective, they enter mental space and the human has a choice to make. In the evaluation of long-term preferences, the other plays an important role. People want to take care of the other (family, friends, children), are afraid to get in to a conflict (dominance, status) and want to be praised by the other for what they are accomplishing.

Humans imagine (by creating pictures connected with feelings) what events they like to happen (a wish). When they are pessimistic, they imagine what events they do not want to happen (a fear).  The imagination is the innovative part of the human mental space that generates all kinds of new connections (ideas). The imagination is also the most free to play with new ideas. People can simulate and practice in their imagination without getting into trouble. The imagination produces the idea of the identity.

The imagination uses visual metaphors to create an understandable world. On the lowest level the metaphors are connect to the action patterns. The image of a cup is connected to picking up the cup, holding the cup and moving the cup. New structures are blended with old familiar structures.

Many metaphors make use of the human understanding of technology.  Freud based his theory of the unconsciousness on his understanding of the steam-machine (“I am steamed up with emotions”). Many theories of the mind are based on the metaphor of the computer. People always relate new phenomena to something they already understand. They sometimes do this (in the eyes of others) in very strange ways.  A skilful teacher knows this and tries to find the bridge (the right metaphor, a story) between his world and the world of the student.

In the human body, all the sub-systems (e.g. the services, the organs) are connected by shared communication-channels. There are fast (the nervous system) and slow reacting shared channels (the endocrine system). All the sub-systems use specific messenger-molecules to communicate their actions and act on incoming messengers.  Messengers materialize with every thought we create and with every emotion we feel. When a messenger enters the boundary of a sub-system, (e.g. a cell) it triggers messengers that are specific for that sub-system.

The action patterns make the muscles move according to a movements-plan that is stored in memory. The movement-plans of the muscles enable people to walk, to work (using tools) and to talk. In this last case, people communicate their intentions. The human communication contains a complicated mix of signals that are related to the emotions (e.g. visual expressions, gestures), the patterns (assertions) and the imagination (visual images, ideas).

People resist change. The patterns they have acquired control their behavior and determine their potential. People do not want to change their patterns dramatically. They want to acquire new patterns (by doing) without noticing the change. Only a major event (a critical moment), mostly with negative impact, can have a radical effect. If this event happens it takes a very long time to recover and get into harmony again. When people have to adjust their patterns too often, they experience stress and on the long run get sick.

If people cannot adjust their patterns, they have to involve the other parts of the cognitive system. When they involve the emotions, they have to set priorities and make a choice. People do not like making choices. They are incapable of evaluating all the possibilities. They can also make use of the senses and look at the real opportunities in the outside world. People are almost incapable of doing this because their imagination produces the images it wants to see. If the imagination really faces the facts, the identity is attacked. It feels powerless and unable to control his path of destiny. The last possibility a human has is to adjust the imagination. He has to realize that the possibilities he imagined were just illusions.

If everything stays the same, people get bored. They hope that an event will occur that relates to their wishes. People are the most satisfied if their environment produces just enough change (a challenge) they can cope with. They want a balance between the will (what they want, the imagination, variation) and their capabilities (what they are able to do, predictability, the patterns, their skills).

In a perfect demand oriented economy, a supplier has to provide a challenge to the customer. To provide this challenge the supplier has to understand the wishes and the fears (the imagination) of the customer, his behavior (the patterns) and the balance between the two parts. If the customer is out of balance the supplier has to help the customer to acquire new patterns (learning), help him to make a choice (advice) or show him the real opportunities (scenario’s) taking care of the customers identity.  

It is very difficult for a supplier to get accurate information. Most people are unable to make their behavioral patterns conscious. When people are asked about their opinion (an aspect of the emotions), they often do not want to offend the other and give proper answers. People only want to share their most secret wishes with people they trust (partner, family, friends). Correct information about the customer can only be acquired by carefully observing and analyzing the activities of the customer (what he is doing).  It is completely impossible for a company to observe the activities of all their customers. The only one who can do this is the customer himself.

Customers can observe their activities if they were able to gather personal activity-patterns, get the opportunity to analyze their behavior, and share their activity-patterns with others to get an advice. Most of the needed data is somewhere already available (patient records, buying behavior, payments etc) or can be made available by making connections to the tools the consumer is using in his personal- and work-environment (Emails, Content). The only thing that has to happen is that companies and government agencies make these patterns, which are most of the time privately owned by the customer, available.

It can be envisioned that all personal data is kept in a private space. Only the customer (the owner) can make the data available to others. This approach would prevent many problems in the current situation (e.g. spam).

The last step in a perfect rational demand oriented system is reached when the personal activity-patterns are automatically transformed in standardized need-messages that are sent out to appropriate providers.

Why Software Layers always create new Software Layers

Wednesday, March 26th, 2008

The IT-Industry has evolved in nearly 50 years. In that timeframe, it became the most influential business in the Industry. Everybody is completely dependent on the computer and its software.

The IT-Industry has gone through various technology waves. The waves generated integration problems that were solved by the construction of abstraction layers. The layers not only solved problems. They also created new problems that were solved by other layers. The effect of all intertwining layers is an almost incomprehensible, not manageable, software-complex.

The main reason behind this development is the architecture of the general-purpose computer. It was developed to control and not to collaborate.

Charles Babbage invented the first computer (the Difference Engine) in 1833. Babbage wanted to automate the calculation of mathematical tables. His engine consisted of four parts called the mill (the Central Processing Unit, the Operating System), the Store (the database), the Reader, and the Printer. The machine was steam-driven and run by one attendant. The Reader used punched cards.

Babbage invented a programming-language and a compiler to translate symbols into numbers. He worked together with the first programmer, Lady Lovelace who invented the term bug (a defect in a program). The project of Babbage stopped because nobody wanted to finance him anymore.

It was not until 1954 that a real (business-) market for computers began to emerge by the creation of the IBM 650. The machines of the early 1950s were not much more capable than Charles Babbage’s Analytical Engine of the 1830s.

Around 1964 IBM gave birth to the general-purpose computer, the mainframe, in its 360-architecture (360 means all-round). The 360/370-architecture is one of the most durable artifacts of the computer age. It was so successful that it almost created a monopoly for IBM. Just one company, Microsoft, has succeeded to beat IBM by creating the general-purpose computer for the consumer (the PC). Microsoft copied (parts of ) the OS/2-operating system of IBM.

The current technical infrastructure looks a lot like the old fashioned 360/370-architecture but the processors are now located on many places. This was made possible by the sharp increase in bandwith and the network-architecture of the Internet.

Programming a computer in machine code is very difficult. To hide the complexity a higher level of abstraction (a programming language) was created that shielded the complexity of the lower layer (the machine code). A compiler translated the program back to the machine code. Three languages (Fortran, Algol and COBOL) were constructed. They covered the major problem-area’s (Industry, Science and Banking) of that time.

When the problem-domains interfered, companies were confronted with integration problems. IBM tried to unify all the major programming-languages (COBOL, Algol and Fortran) by introducing a new standard language, PL1. This approach failed. Companies did not want to convert all their existing programs to the new standard and programmers got accustomed to a language. They did not want to lose the experience they had acquired.

Integration by standardizing on one language has been tried many times (Java, C-Sharp). It will always fail for the same reasons. All the efforts to unify produce the opposite effect, an enormous diversity of languages, a Tower of Bable.

To cope with this problem a new abstraction layer was invented. The processes and data-structures of a company were analyzed and stored in a repository (an abstraction of a database). The program-generator made it possible to generate programs in all the major languages.

It was not possible to re-engineer all the legacy-systems to this abstraction-level. To solve this problem a compensating integration-layer, Enterprise Architecture Integration, was designed.

The PC democratized IT. Millions of consumers bought their own PC and started to develop applications using the tools available. They were not capable to connect their PC’s to the mainframe and to acquire the data they needed out of the central databases of the company.

New integration layers (Client-Server Computing and Data-Warehouses) were added.

Employees connected their personal PC to the Internet and found out that they could communicate and share software with friends and colleagues all over the world. To prohibit the entrance of unwanted intruders, companies shielded their private environment by the implementation of firewalls. Employees were unable to connect their personal environment with their corporate environment.

A new integration problem, security, became visible and has to be solved.

It looks like every solution of an integration problem creates a new integration problem in the future.

The process of creating bridges to connect disconnect layers of software is going on and on. The big problem is that the bridges were not created out of a long time perspective. They were created bottom up, to solve an urgent problem.

IT-technology shows all the stages of a growing child. At this moment, companies have to manage and to connect many highly intermingled layers related to almost every step in the maturing process of the computer and its software.

Nobody understands the functionality of the whole and can predict the combined behavior of all the different parts. The effort to maintain and change a complex software-infrastructure is increasing exponentially.

The IT Industry has changed his tools and infrastructure so often that the software-developer had to become an inventor.

He is constantly exploring new technical possibilities not able to stabilize his craft. When a developer is used to a tool he does not want to replace it with another. Most developers do not get the time to gain experience in the new tools and technologies. They have to work in high priority projects. Often the skills that are needed to make use of the new developments are hired outside.

The effect is that the internal developers are focused on maintaining the installed base and get further behind. In the end, the only solution that is left is to outsource the IT-department creating communication problems.

After more than 40 years of software-development, the complexity of the current IT-environment has become overwhelming. The related management costs are beginning to consume any productivity gain that they may be achieving from new technologies.

It is almost impossible to use new technology because 70 to 90% of the IT budget is spent on keeping existing systems running. If new functionality is developed, only 30% of the projects are successful.

If the complexity to develop software is not reduced, it will take 200 million highly specialized workers to support the billion people and businesses that will be connected via the Internet.

In the manufacturing industry, the principles of generalization and specialization are visible. Collaboration makes it possible to create flexible standards and a general-purpose infrastructure to support the standards.

When the infrastructure is established, competition and specialization starts. Cars use a standardized essential infrastructure that makes it possible to use standardized components from different vendors.

Car vendors are not competing on the level of the essential infrastructure. The big problem is that IT-Industry is still fighting on the level of the essential infrastructure, blocking specialization.

To keep their market share the software has to stay in the abstraction framework (the general purpose architecture) they are selling and controlling.

A new collaborative IT-infrastructure is arising. The new infrastructure makes it possible to specialize and simplify programs (now called services). Specialized messages (comparable to the components in the car industry), transported over the Internet, connect the services. This approach makes it much easier to change the connections between the services.

The World Wide Web Consortium (W3C), founded in October 1994, is leading the development of this new collaborative infrastructure. W3C has a commitment to look after the interest of the community instead of business. The influence of W3C is remarkable. The big competitive IT-companies in the market were more or less forced to use the standards created by the consortium. They were unable to create their own interpretation because the standards are produced as open source software.

The basis of the new collaborative foundation is XML (eXtensible Markup Language). XML is a flexible way to create “self-describing data” and to share both the format (the syntax) and the data on the World Wide Web. XML describes the syntax of information.

XML has enabled a new general-purpose technology-concept, called Web-Services. The concept is comparable to the use of containers in intermodal shipping. A container enables the transport a diversity of goods (data, programs, content) from one point to another point. At the destination, the container can be opened. The receiver can rearrange the goods and send them to another place. He can also put the goods in his warehouse and add value by assembling a new product. When the product is ready it can be send with a container to other assembly lines or to retailers to sell the product to consumers.

Web-Services facilitate the flow of complex data-structures (services, data, content) through the Internet. Services, can rearrange data-structures, ad value by combining them with other data-structures and can send the result to other services.

All kinds of specialized data-structures are defined that are meant to let specialized services act on them.

An example is taxation (XML TC). XML TC (a part of the Oasis standards organization) focuses on the development of a common vocabulary that will allow participants to unambiguously identify the tax related information exchanged within a particular business context. The benefits envisioned will include dramatic reductions in development of jurisdictionally specific applications, interchange standards for software vendors, and tax agencies alike. In addition, tax-paying constituents will benefit from increased services from tax agencies. Service providers will benefit due to more flexible interchange formats and reduced development efforts. Lastly, CRM, payroll, financial and other system developers will enjoy reduced development costs and schedules when integrating their systems with tax reporting and compliance systems.

Web-Services are the next shockwave that is bringing the IT-community into a state of fear and attraction. Their promise is lower development cost, and a much simpler architecture. Their threat is that the competition will make a better use of all the new possibilities.

The same pattern emerges. Their installed base of software slows most of the companies down. They will react by first creating an isolated software-environment and will have big problems in the future to connect the old part with the new part.

Web-Services will generate a worldwide marketplace for services. They are now a threat to all the current vendors of big software-packages. In essence, they have to rewrite all their legacy-software and make a split in generic components (most of them will be available for free) and essential services users really want to pay for.

Big software-vendors will transform themselves into specialized market places (service-portals) where users can find and make use of high quality services. Other vendors will create advanced routing-centers where messages will be translated and send to the appropriate processor.

It will be difficult for small service-providers to get the attention and the trust of companies and consumers to make use of their services. They will join in collaborative networks that are able to promote and secure their business (The Open Source Movement). It is impossible to see if they will survive in the still competitive environment where big giants still have an enormous power to influence and a lot of money to create new services.

If the big giants succeed, history will repeat itself. The new emerging software-ecology will slowly lose its diversity.

Web-services are an example of the principles of mass-customization and customer innovation. All the software-vendors are restructuring their big chunks of software into components that can be assembled to create a system.

Small competitors and even customers will also create components. In due time the number of possible combinations of components that are able to create the same functionality will surpass the complexity a human (or a collective of human beings) can handle.

LINKS

About the Human Measure

How the Programmer stopped the Dialogue

How to Destroy Your Company by Implementing Packages

About Smart Computing

About Software Quality

About Meta-Models

About Software Maintenance

About Model Driven Software Development

About Programming Conversations and Conversations about Programming

About Smart Customer Networks or How Free Love will finally Kill the Big Companies

Wednesday, March 26th, 2008

For many years I read the briefings of trendwatching.com. This month their trend is named Free Love. It is all about giving away products for free. They show that when you are smart you can get almost everything for free if you are able to cope with the advertisments.

The products are given away for free because somebody else is paying the costs or the consumer is paying for something else. The major trend is to give products for free because they are payed by advertisers.

You have to understand that this is a very dangerous trend. It is a dangerous trend because when you are an intelligent customer you are able to navigate through “free space” and get almost everything you want for free. The “free love”-trend is killing business in the end.

The funny thing is that companies are paying for their own destructing. They don’t see or don’t want to see that somewhere there is a global competitor who is selling their products for a price they are unable to offer without using the same model.

The most interesting part is that the advertisement that they are paying for is not speeding up their sales at all. It is speeding up the desire to get something that looks like what they are selling.

The desire also generates the need to produce new products. To stay in the rat race they have to innovate at an increasing speed to keep up with the market.

The only companies that are able to do this are global companies that are a global brand. A good example is Nike. They produce trendy products and their customers are paying a huge price for a product that is produced for a very low cost (in China). They even give their customers an opportinity to speed up the innovation process of Nike by designing new products.

Nike and other trendy producers aim at customers who are trend-followers. By creating a customer-lab they make use of customers that are trend-generaters. If they are able to connect the trend-generaters to the trend-followers they will stay in business.

If the trend-makers are able to connect to the trend-followers without the Nike-infrastructure Nike is out-of-business. You can see this trend already in software-development. It is called The Open Source movement.

The Open Source Movement give away software for free but let the customer pay for innovation. You only pay when you want something new and you want something new when you are accustomed to something old.

At this moment many customers don’t know how to mis-use the Free Love-trend. They are “stupid” or “lazy” but like every trend in the end the amount of “smart customers” will increase. In the end they will create Smart Customer Networks.

Smart customers become smart citizens when they want to use political pressure to accomplish something. They join or create pressure groups. When a smart customer gets sick he becomes a smart patient.

He searches the Internet to find the cause of his problems, joins a community of people with the same illness, asks an expert for advice and gives all the information he has gathered to his general practitioner or his medical specialist. There he negotiates his treatment. If he does not get the medicine he wants he is able to buy it somewhere on the Internet.

Most of the companies and government agencies cannot capture the smart consumer. He is navigating from vendor to vendor, from one pressure group to another, always looking for the best fit.

The needs of this kind of customer are constantly changing and expanding. Smart customers are not only buying services in the network, they are inventing, developing and selling their own products combining components from different vendors.

Smart customers can save a company and governments a lot of money. They take over the activities of high paid specialists. Vendors that understand this issue, cooperate with the customer in every stage of their processes.

They let them sell the product (through their personal network), make it possible to assemble their own combinations, give them information about the state of the process, help them to enhance their network and skills and let them even participate in the development of new products.

Not everybody has the time, the money, the facilities, the network or the capabilities to make optimal use of all the opportunities of the Internet. The number of smart consumers and the amount of smart customer networks is growing very rapidly. They are leading a new revolution that will change the marketplace and eventually every aspect of our culture.

The Industrial age is the age of mass production. The Taylor school of management dominated the organization of business. Taylor believed one should manage people (and customers) in the same way one manages inanimate assets and the machines on which people work. Mechanization and standardization of components and interfaces, careful supervision of quality standards, and minute division of labor characterize the mass production process itself.

The division of labor was accomplished by breaking down work into simple, repetitive tasks eliminating unnecessary motion and limiting the handling of different tools and parts. The consequent reduction in production time and the ability to replace craftsmen with lower-paid, unskilled workers or even robots resulted in lower production costs and a less expensive final product.

After the phase of mass production, the industry is now in the phase of mass customization. By carefully standardizing it is possible to make a distinction between components that customers like to vary (mostly visible) and parts that are part of the essential (invisible) infrastructure. A good example is the production line of Dell computers where customers can choose their own configuration.

A next step is to involve the customer in the design-process of the product (Customer Innovation). Companies like BMW or Audi give customers already access to innovation platforms where average drivers are invited to create the next generation of cars.

The move from Mass Production to Smart Customer Networks is the move from one united production and sales model aimed at the customer, to a network-model involving the customer in all stages. The challenge is to combine large-scale mass-production with small-scale user-involvement. It will be impossible to coordinate all the processes from one single point of control. Many coordinators have to synchronize their activities.

Manufacturers, retailers and customers have to act together in a collaboration network. Retailers and suppliers have to maintain customer relationships by sharing customers, margins, and intangibles like brand, as well as jointly planning marketing, merchandising, and sales activities and becoming more like companions (in a good marriage) than master and servant.

Mass Customization and Customer Innovation puts a high strain on the customer. The amount of choices a customer has to make is constantly increasing. The number of possible combinations of components that relate to a product and to a combination of components of different products will soon surpass the complexity a human being can handle. People simply do not have the time and the cognitive capacity to make all the choices that are needed. This problem can only be resolved when product-developers take the capabilities of the complete human cognition system into account.

Mass Customization and Customer Innovation give the customer a small stake in the business cycle. The customer is treated as a consumer and not as a co-producer. All the major design-decisions are still made by the executives in the corporation. In the future customers want to be treated on an even footing.

If customers really get frustrated, they can generate an enormous collective power. With this power, they can change the policies of a corporation (e.g. the Brent Spar affair of Shell) or even take over the complete business cycle.

A war between consumers united in Smart Customer Networks and the Big Corporations is not in the benefit of both the competitors. They have to cooperate and combine their expertise. The big problem is that organizations, supply chains and their supporting systems were never designed to be demand driven. The challenge is to find an evolutionary path where a new fully collaborative infrastructure cooperates with the existing legacy-systems and business-processes.

What Terrence McKenna forgot to Look at: The Final Explanation of what is Happening in 2012?

Wednesday, March 26th, 2008

I have spent a lot of time this week to analyze Time Wave Zero of Terrence McKenna. I have developed my own cycle model. When somebody else has developed such a model I want to find out what the differences are. Suddenly I got a flash of insight and was able to map my model to Time Wave Zero. I will try to explain what I did.

timewavezeroThe cycle is really a (logaritmic) spiral that is closed in itself. It has to be closed in itself because otherwise the spiral would move into infinity. 

Infinity is a concept that has created many problems in mathematics.

The Dutch mathematician Brouwer created a mathematics without infinity and he proved to be right.

George Lakoff proved the same thing by showing that mathematics only works when you are able to visualize a concept. Humans need a metaphor to reason and the metaphor has be connected to their material existence in space.

When a pattern is logaritmic and closed in itself it is a self-referencial system and a self-referential system is a fractal.

The cycle I discovered emerged when I was studying Chinese Philosphy. To understand Chinese Philosophy I went back in history and discovered the Yellow River Map.

The Yellow River Map was created by the first Emperor of China and is in essence a magic square where the sum of all the numbers is 15. The magic square has a 5 in the middle. The first Emperor of China came from the land of MU. MU or Lemuria is an old civilization that existed before Atlantis. The science of MU was aimed at Creation, Harmony and Beauty.

Out of the Yellow River Map came the I Tjing and the I Tjing was the basis of Time Wave Zero.

What Terrence McKenna did not see is that the cycle moves through five stages. The Chinese called them Wood, Earth, Fire, Water and Metal. In other systems different names where used. The most simple model that is you can use to understand the Cycle is the model of the Seasons.

The names of the phases are really not important they are principles or metaphors. Fire is the principle of Expansion and Wind (or Air or Wood) is the principle of Compression. I named the principles Plan, Performance, Protection, Potential and Possibility.

It is very difficult to imagine or understand the principle of self-reference. Self-reference means that a pattern is repeating on every level. When Self-reference is closed in itself the principle is also repeating itself.

The last thing you have to understand is the principle of resonance. Cycles can be seen as Waves and Waves interfere. Long Cycles interfere with Short Cycles. Short term cycles are “riding the waves of” a long term cycle. When Waves are seen as Music the Cycles produces Overtones. When many cycles are in the same stage they are creating a conjunction and the principle of the Wave is amplified.

In essence the Waves are related to Music.

What is Happening?

We are in the Compressing Phase of the Cycle of Time (Male). The Compressing Phase means that Time is Speading Up and we are reaching the Zero Point.

In every step of the compression we see the same fractal appearing and the fractal moves through the five stage but in an excellarating speed.

When we have reached the Zero Point the Wave will Move Back in Time. We will see the same stages appear but the Cycle will be reversed. It will move through the same stages but in a different order.

Until today the Cycle is moving according to what the Chinese call the Destructing Cycle. When we move back in time we will be controlled by the Generating Cycle. This is the Cycle of Creation.

2012 will be the big turning point in many cycles. It will be a major conjunction and in this conjunction one aspect of all the cycles (Essence, The Centre, Harmony, Beauty) will be extremely amplified. We are reaching a moment of Pure Beauty and Extreme Harmony.

After that the Cycle will move back. It will be in the expanding mode (Female).

But before we reach this point Zero we will experience all the stages in an excellerating mode.

We will Expand, Compress, Find Balance, Move Up and Move Down until we have reached the Top the final point of Total Compression of Every Thing, The Alpha and the Omega.

It will be a very “Bumpy Ride” and many people will experience the compression as a Major Crisis. Many (Male) Believe-Systems will fale. At the end we will be without any model to explain what will happen. The Male-principle of Total Control will fail. Science will be without any answer.

The Emotions, the Unconsciousness,  and the Imagination (Spirit) already know what is going to happen. We will be ONE for a short infinite moment of time.

About 2012

Saturday, March 15th, 2008

Venus-Galactic-CrossAt sunrise on December 21, 2012 for the first time in 26,000 years the Sun rises to conjunct the intersection of the Milky Way and the plane of the ecliptic. This cosmic cross is considered to be an embodiment of the Sacred Tree, The Tree of Life a tree remembered in all the world’s spiritual traditions.

Some observers say this alignment with the heart of the galaxy in 2012 will open a channel for cosmic energy to flow through the earth, cleansing it and all that dwells upon it, raising it all to a higher level of vibration.

 The galactic alignment is a core idea in many of the world’s spiritual traditions-especially The Mayas, The Toltecs, The Hopis, Mithraism (The predecessor of Christianity), the Vedic Yuga doctrine, and  Neoplatonic philosophy, all the way up to William Blake.

Time is accelerating. Events that took centuries to take place now take years. Calculations that would have taken decades are now made in minutes. The Internet enables communication that used to take months to happen in seconds. In almost every area of life, change is occurring faster and faster.

So where is all this leading? Some people think we are headed toward what is called a “singularity.” This is the term that mathematicians give to a point when an equation breaks down and ceases to have any useful meaning.

A singularity in mathematic arises when we divide by zero. In the old mathematics this was impossible but in the current state of mathematics a singularity is simply a hole in the “space/time of numbers”.

If we look at the current ideas of time numbers represent an event and all the events are represented by a highly symmetrical structure “the hyper diamond“. This Diamond also called the Hall of Mirrors represents all the Possible Paths we can take in the Multi-Verse.

holycross9Time is speeding up because the Amount of Events per Time-Unit is speeding up. The speeding up is not a linear proces. It follows a Power-Law. When a Power Law is active Speed is Speeding Up (Spiraling). At a certain moment the Spiral will move into the Singularity.

Mathematical Space contains many holes and we are able to navigate avoiding the holes.

There is one very special hole. This hole represents the Primal Void, the Emptiness before any thing was created. Some people call this state God.

According to the Physicist Leshan we can use this hole to Travel Time and Space. Perhaps we will reach the Hole of Leshan in 2012.

In the weird experiments of John Neumann with a Tesla-Time machine 2012 showed itself as a Time-Wall. The experimenters could not pass this wall.

The Experiments of the Psychologist Helen Wambach showed the Same Pattern. Wambach used Regression Therapy to move thousands of people into the Future. It was impossible to jump to the period surrounding 2012. To her surprise many people predicted the same thing. Before 2012 the world will be hit by intense events like the collapse of the banking system, major conflicts, major earthquakes and spectaculair weather-events.

time-wave-0

The idea that humanity is heading towards a point of infinitely was explored by Teilhard the Chardin (Point Omega) and in recent times by Terence McKenna in his book The Invisible Landscape. He calls this point Timewave Zero.

McKenna developed a mathematical Fractal Function, which he called the “timewave”, that appeared to match the overall rate of ingression of novelty in the world. “Ingression of novelty” is a term coined by the philosopher Alfred North Whitehead to denote new forms or developments coming into existence.

This timewave is not a smooth curve, but one that has peaks and troughs corresponding to the peaks and troughs of the rate of ingression of novelty across human history.

The most significant characteristic of McKenna’s timewave is that its shape repeats itself, but over shorter and shorter intervals of time.

The curve shows a surge in novelty around 500 BC, when Socrate, Buddha, and Pythagoras created a new Religous Paradigm (“Know Thyself“).

The repeating nature of McKenna’s timewave shows the same pattern occurring in the late 1960s, where it happened sixty-four times faster.

In 2010, the pattern repeats again, sixty-four times faster still.

At December 22, 2012 the timescale is compressed from months to weeks, to days, tending very rapidly toward zero: a point McKenna called “Timewave Zero.” At that moment we have ended our evolutionary journey and will jump to a new state.

Balanced Ternary Tree of 43According to new mathematical models (the Ternary Numbers) and new insights in physics (String Theory) we will re-connect to the Super Mind that created our Universe and re-connect to the invisible parallel universes that started the same time our Universe was created.

We will be able to communicate with all the isolated souls that exist in many disconnected time-lines in many disconnected universes.  

 The time between now and 2012 will be a time when many old Institutions will Die. We can see this already in the Banking Industry. They will be unable to handle the increasing amount of vital events.

In this time frame we will also experience strange Weatherpatterns and a Restructering of Nature.

I hope you can imagine that all the structures we have created will collapse at a certain level of change. The only way to survive will be a state of “Martial Law”. This exactly what the US Time Travellers of Helen Wambach are predicting.

If we accept the idea of the Singularity, Point Omega or Time Wave Zero there are two choices.

The first choice is to withstand the pressure and stay on Earth. The other choice is to Unite the Opposites, Move through the Hole of the Primal Void to our Complementatry Universe (Heaven, The Kingdom).The last choice is only possible if we Know Our Selves. 

But I say unto you that the Kingdom is Within You, and it is among you. When ye come to Know Yourselves, then others will know you, and ye will know that ye are all children of the living Father. But if ye will not know yourselves, ye dwell in poverty and ye are yourselves that poverty” (Gospel of Thomas, Logion 3). “When ye make the Two One, and when you make the Inside like unto the Outside and the Outside like unto the Inside, and that which is Above like unto that which is Below, and when ye make the Male and the Female one and the same, …..then will ye enter into the Kingdom.” (Gospel of Thomas, Logion 22).

The Dream of the World Clock

In the language of the Toltecs we have to fool the Eagle to get at the other Side. After we Die The Eagle “eats our experience” and brings us back to Earth without a memory of what has happened.

The Eagle creates a Veil that covers the “real world, the World of the Senses”. There is a Pathway to Pass the Hole of the Eagle and Leave 3-Dimensional space.

To pass the Eagle we have to forget our Experiences and become Innocent again.

When the Amount of Events increases we will reach a point where the Senses will simply collaps of the huge amount of Stress.

Between Now and 2012 we have to make a choice. We can go on to the bitter End (The Apocalyps) or we can use our Consciousness, the Gift of the Great Spirit.

LINKS

About the Apocalyps

About the Super Mind

About 2012 and Time Travel

About Strange Weatherpatterns

About the End of the Banking System

About the Cycle of History

About the Experiments of Helen Wambach

About the Time Machine of Tesla and von Neumann

About Time Travel

About Magic and Plato