Posts Tagged ‘process’

About Combining the Combinations

Monday, May 30th, 2011

 

steam_engine

Evolution means the creation of larger and larger islands of order at the expense of even greater seas of disorder in the world. In the process of evolution, each succeeding species is more complex and thus better equipped as a transformer of available energy.: Jeremy Rifkin, Entropy: A New World View (1980).

You wouldn’t enjoy a perfectly ordered universe. A wholly ordered universe would be at perfect equilibrium and would be dead. There can arise no Order unless there is a Flow of Matter and Energy which decreases in intensity as a system moves toward equilibrium. Motion, change or evolution in the Universe is driven by fluxes of energy and energy-rich matter flowing from sources of high potential to sinks of lower potential.

During the road from Being to Becoming Cyclic Auto-Catalytic Systems are created that Re-Create themselves until they Die. Islands of Order Appear and Disappear in the Sea of Chaos.

About Thermodynamics

Thermodynamics is the Science of the Transfer of Energy.

In strict Scientific terms Energy is classified into two main forms: Kinetic and Potential energy. Kinetic Energy is defined as the energy of a moving object. Potential Energy is defined as the energy in matter due to its position or the arrangement of its parts. The various forms of Potential Energy include gravitational potential energy, elastic potential energy, chemical potential energy, and electrical potential energy.

The First Law of Thermodynamics says that the total quantity of Energy in the universe remains Constant.

The Second Law of Thermodynamics states that the quality of this energy is degraded irreversibly. The Second Law predicts that our Universe will end when the Explosive Motion of the Big Bang wil stop and we will reach the Absolute Zero.

Nicolas Léonard Sadi Carnot (1790-1832) detected the Second Law of Thermodynamics when he tried to find the most efficient heating engine.

According to Carnot the Efficiency of an Engine is (T1T2)⁄T1, where T1 is the highest temparature. The Higher the Difference between the two Temperatures of the Engine the Lower the Efficiency. The Bigger the Step the Higher the Waste. If you want to build a highly efficient Engine, the Engine has to make very Small Steps when the Engine is heated.  This principle is known as Adiabatic Expansion (and Compression).

Physical, Chemical, and Electrical energy can be completely changed into Heat. But the Reverse (heat into physical energy, for example) cannot be accomplished without a loss. The irreversible increase of this nondisposable, useless, energy in the universe is measured by the abstract dimension  called Entropy (from the Greek entrope, change).

The Entropy measures the degree to which the probability of the system is spread out over different possible states. If all the possible States of the System are the Same, the System is in Equilibrium and the Entropy, the State of Order,  is on its Maximum.

In the Beginning of the Universe Every Thing was Different. In the End State Every Part of the Universe will be the Same.

About the History of Innovation

The central actor in the 19th century model of cultural innovation is the Artist, conceived, as an individual creator of works of art. Art is produced only by a handful of exceptional individuals.

The process of technical innovation in the 19th century was seen in terms similar. The central focus was on the work of individual inventors and researchers, commonly with little or no specifically scientific training.

By the early 20th century, this model was displaced by an industrialized process of innovation.

The first major step in this process was the rise of the Research University and the development of a large class of technically trained workers. In the 20th century, pure scientific research had become the preserve of universities and specialist research institutes.

The second major step was the development of corporate forms of business organization, which allowed Research and Development to become an organized business activity, operated on industrial lines.

The pattern of innovation in the 21st century is radically different. In most sectors of the economy, the rate of technological progress has slowed down substantially. Technological progress is characterised largely by Incremental Improvements to mature products.

In Computing and Telecommunications, the rate of progress has accelerated dramatically since the late 1980. The convergence of Computing and Telecommunications in the Internet has fundamentally transformed every activity it has touched. Everything that can be formalized will be formalized.

The Internet makes it possible that disjunct Networks of Isolated Innovators connect and share their Knowledge and Experience.

The Artist,  now connected with many other “exceptional individuals” all over the world,  is on its return.

About Incremental and Disruptive Industrial Innovation

There are two types of Industrial Innovation called “incremental”  and disruptive” innovation.

Japan (and now China) has made incremental improvement the cornerstone of  Technical Advancement. After months and years of gradual (adiabatic) changes, products look radically different, as happened with semiconductors, solar cells and batteries.

The US claims that it is the Champion of Disruptive Innovation.  Their “Internet”-entrepeneurs like Amazon, Google and Facebook believe in a “Statistical” model of Innovation, A Portfolio or an Innovation Ecology.

One of the many “Trials and Errors” will result in a big breakthrough that will Disrupt the Market. Behind Disruptive Innovation lies the Concept of Evolution, Survival of the Fittest, the Essence of Capitalism.

Disruptive Innovation uses Incremental Innovation to improve the Parts of the Portfolio.

Incremental Innovation (“Proces/Product/Business Model Improvement”) takes place  when an Innovation is improved until the Limits are reached.

Incremental Innovation could use the Efficient Small Steps of the Adiabatic Process to reach the Goal of the highly Effective.

Most of the time Proces/Product Improvement (“Standardization”) is not a Structured Process because People believe Innovation is about “Thinking Out of the Box”. If People “Think out of the Box” the proces will move into a Chaotic State and will Die.

Creative Incremental Innovation will produce a Lot of Waste (“Heat”, “Fuzz”) and accomplish Nothing. Managed Incremental Innovation has to remove the Waste and the Constraints.

With every step that is taken the System has to become more probable so the results of the proces will be more predictable. When the Limits are reached, we have to Restucture the System to move on.

The Second Law of Thermodynamics shows that Closed Systems finally Converge to a State of Equillibrium with a High Probability, a High Entropy.

Systems that are Isolated by a Boundary behave as Closed Systems. Systems that are Open to other Systems Merge and become Closed.

Most of the Time people don’t understand the Boundary of their System and Act in a Shared Boundary. In this Shared Boundary Competition takes place. Competition is a waste of Energy. If People could define their Boundaries they could Cooperate.

People Communicate. They  Share their Ideas, Problems and Solutions.  When a Process is well understood the Improvements of the Process are disseminated through the Human Networks and widely Copied.

Human Networks are Closed Systems that are connected to other Networks by Boundary Spanners.

Most people don’t understand that there are other people in other Networks who are doing the Same thing they are doing. They think their activity is Unique and don’t understand that the State of Uniqueness was only there at the Beginning.

Secrecy slows down communication between the People in the Network. The result of Secrecy is that People are unable to learn from others so they are unable to reuse the solutions of others. Secrecy is again a Waste of Time.

In the end the Competitive Advantage of the Innovation is completely gone and the Entropy of the System is at its Maximum.

At that moment every Process in every Part of the System will be the Same and the Companies will Merge or will be taken over by other Companies. Winner Takes All.

The Temperature of the Industry will move to Zero and every Movement (and Innovation) will stop.

About Creativity

There are two Views on Creativity. Creativity is a Combinatorical Game and Creativity is a Spontaneous Eruption of Ideas forced by High Pressure.

At such a moment, “the Aha-Erlebnis“, two or more Frames of Reference Fuse and a new Innovative Combination is created.

The last view has a lot to do with the theory of “Self-Organized Criticallity“.

The Metaphor of this Theory is the Disaster, the Avalanche or the Sand Pile that Suddenly moves when the critical grain of sand falls. At that moment a Significant Part of the Collection of individual grains Combines and moves on its own.

When is a System is reaching the Boundaries of Proces Improvement and a Huge Pressure to Innovate is experienced,  two or more Systems (“Frames of Reference”) Fuse (Combine).

When the Systems are in Equilibrium the Fusion is easy (“Connecting”) otherwise the Fusion could become a Disaster, a Disruption, a Creative Destruction and a Huge Amount of Heat (Waste) is produced.

About Managed Creativity

If Innovation  is a Combinatorial Game we have to restructure a System into a “loosely-coupled”  System of Components and combine the Components with the “well-articulated” Components of other Systems.

A Loosely Coupled System is a System where each of its components has, or makes use of, little or no knowledge of the definitions of other separate components. The components act as Black-Boxes“.

A Component is “well-articulated” if it contains Just Enough Functionality to do the job. An Under-Articulated system is Rigid. It contains Not Enough functionality to Adapt to the Changing environment. When Systems grow old they become Over-Articulated because the Designers want to add new functionality without looking at the Boundaries of the System. Over-Articulated Systems overlap and it becomes very difficult to find the Essence. Designers always want to Solve every problem with their Own System.

Genrich S. Altshuller was a Russian Patent Officer who tried to find a Pattern behind Patents.

Altshuller screened over 200,000 patents looking for Inventive problems and how they were solved. Of these only 40,000 (20%) had somewhat Inventive solutions; the rest were straight forward improvements.

Altshuller defined an Inventive problem as one in which the solution causes another problem, a Contra-Diction or Conflict,  to appear. He found that the same problems had been solved over and over again using one of only Forty fundamental inventive principles. Altshuller  named his method  TRIZ.

Humans are prone to reivent the Wheel many times because they only look for Solutions in their own Frame of Reference. The Solution of their Problem is almost all the time already available in another Domain.

Roni Horowitz has analyzed the Principles of Althuller and found a deeper structure behind TRIZ which he called ASIT.

ASIT is about Thinking Inside the Box instead of Outside the Box. The so called Closed World condition, forces the thinker to find a creative solution by heavily limiting his or hers Space of Possibilities.

The Qualitative Change Principle looks for solutions in which the influence of the main problem factor is either totally eliminated or even reversed. The System has to become Perfect. Every Component has to fullfill just one Task  (“Well Articulated”) and the Functions of the System have to create a “Closed World” which means that the System has to be Closed in Itself.

About Combining the Combinations

The Second Law of Thermodynamics shows that it is Almost Impossible to move back to an old solution when the Solution is widely used.

Nature Solves its Problems by Experimenting but the Experiments are not completely at Random. Nature uses an Established Infrastructure and Plays with all the Possible Paths that Emerge out of the Existing Infrastructure, The Adjacent Possible.

Before life emerged on Earth, the planet was dominated by a handful of basic molecules. Each of these molecules was capable of a finite series of transformations and exchanges with other molecules in the primordial soup.

According to Stuart Kauffman Life  started when the Chemical Parts of early life  started to Re-Create themselves in a Cyclic Process  called AutoCatalysis. Re-Creation of the Same Structure is one of the most important principles of a Living System. Our body is recreated all the time in an endless Cycle until we Die.

If you could Play with all the Primordial Combinations, you would end up with the Components of Life but it is impossible to create a mosquito, or a sunflower, or a human brain.They were created when the Combinations started to Combine Again and Again.

Innovation in Nature is an endless Cyclic Expanding proces of Combining the Combinations.

This process moves on until the Limits of the Expanding Space of Possibilities are reached. These Limits are reached when there is not enough “useful” Energy available.

Combining the Combination happens in Nature but also in our Culture. Old infrastructures are used in a new way and a complete new field of Combinatorics appears.

Johannes Gutenberg took the older technology of the screw press, designed originally for making wine, and reconfigured it with metal type to invent the printing press which made it possible that new ideas, concepts and procedures were better dissiminated through the Human Networks.

Is there an End to Human Innovation?

The Universe is Expanding and is Creating New Combinations of Combinations all the Time.

The Law of Kleiber shows that the Combinations of the Combinations Fuse. The Law of Kleiber is just like Self-Organized Criticallity represented by a Power-Law. Power-Laws are independent of a Scale and therefore applicable on every Level of the Universe. They show that One Principle (“a Fractal“) Repeats itself on every Level.

Every time when the Combinations Fuse they are better equipped as a Transformer of Available Energy but the Creation of larger and larger islands of Order happens at the Expense of even greater seas of Disorder. Humanity is Wasting resources at an increasing rate, and that will lead to the destruction of our civilization.

The Combinations become Bigger and Bigger AND the Big Structures Attract Each Other. The larger group of possibilities will always be the Dominant Attractor.

This is the main reason for the success of Google, Facebook and Twitter. They have aquired the Power to Control their Market by Giving away their Products for Free so the Amount of Users would grow Exponentionally. They make money by letting other companies pay for the Use of their Huge Attractor.

The Small Auto-Katalytic Chemical Factories, the Bacteria,  that were created in the beginning are now fusing into Very Big Cities and the next Step will be One Mega-City covering a Huge Area of the Earth.  These Mega-Cities will be extremely Efficient and Effective. When this happens Nature will be replaced by a Human Made Technological Structure that has to use completely new ways to produce and use energy.

The next Step is easy to imagine. The Human Race will start to create new Mega-Cities on other Planets that will fuse into Mega-Planets.

The Big Problem will of course be Energy. We have to find new Sources all the time to support the Human Need to Expand and Discover. Every time when we create a new and Bigger Source of Energy the Amount of useless Heat will increase and the End of the Universe will get closer and closer.

Human Invention is Speeding Up the End because in the End Humans want to become One with the Whole.

According to the Second Law of Thermodynamics the Universe is moving to an Equilibrium State and not to an Extremely Impossible Innovative Configuration. At a Certain Point of Time Human Innovation has to Stop because we will reach the State of Absolute Zero Temperature and every Movement will Stop.

In the End the Universe will move into a State of Infinite Sleep.

What to Do?

The most important thing you can do when you want to Innovate is to create a Deep Understanding of just One Frame of Reference.

You have to become an Expert in Something and you have to have the attitude to create the Perfect Frame of Reference.

Every time when the System is not performing you have to solve the problem Inside the Box but you have to make use of Solutions that are Outside the Box.

Every Time when you are Satisfied,  remove a Constraint and Force Yourself to Solve the problem.

At a Certain Moment your Frame of Reference will Explode and will produce many Fragments. They are the Basic Building Blocks of Your Domain.

Start to Play with the Building Blocks and new Possibilities will appear that you have never Thought off.

You now have entered the Adjacent Possible.

LINKS

A Discussion about Radical and Incremental Innovation in the Economist

About Creativity and High Pressure

About Self-Organized Criticallity

About Self-Organized Criticallity and Innovation

About Complexity Theory and Innovation

About Loosely Coupled Systems

About Boundaries

About Triz

Stuart Kaufmann about Radical Emergence

Advanced Systematic Inventive
Thinking

About ASIT (Advanced Systematic Inventive Thinking)

How Nature Plays

About Constructal Law

About the Origin of Good Ideas

About the Adjecent Possible

About the Law of Kleiber

Why Cities are Organisms

About the Beginning of the Universe

About  the End of the Universe

About the Productivity of Knowledge Workers

Monday, August 10th, 2009

blue collar workerIn the 19th Century The Blue Collar Workers were replaced by Machines operated by White Collar Workers.

When the White Collar Workers were replaced by the Software of the Programmers a new Type of Work was created, called Knowledge Work.

It is very difficult to measure the Productivity of the Knowledge Worker.

In this Blog I will show you that the Problem of the Productivity of the Knowledge Worker can be solved when you Realize that the Business Cycle is a Self-Referring Object (A Fractal).

Work is a Process and is part of a Business Cycle. Work has a Result and it uses Resources.

When the Result of the Process is accomplished somebody has to Use the Results. The process of Use is called Consuming.

When a Requirement is Transformed into a Result and the Result is Sold (Sales) and Used somebody starts to Think, gets Ideas, about Adapting the Requirements and the Cycle of Work is Closed.

When the Requirements are Satisfied we call the process Effective. The process is Efficient when Waste is minimized.

In the Business Cycle the Four “Organs” of the Human, Control, Desire (Consume), the Emotions (E-value-ate) and the Imagination (Create) are Dominating a Phase. The task of the fifth Organ, Conscioussness, The Monitor, is to Balance the Four Organs to make sure that one Human Faculty is not dominating the Cycle. The Business Cycle is Self-Referring.

This means that we are able to apply the Business Cycle in every part of the Business Cycle. A Salesman makes the Requirements of a Sales Plan, Executes a Sales Plan and Improves his Sales Cycle when he gets new Ideas about the effect of his efforts.

What we see is the process of Specialization resulting in the Division of Labour.

Every time when a new specialization of the Business Cycle is created the Level of the Process changes and the Speed of the Movement of the Cycle, the Periodicity, changes. Every Time when a new Division of Labour occurs the Business Cycle Speeds Up.

The Division of Labour not only Accelerates the Business Cycle. The New Roles in the Cycle behave like an Independent Unit. They want to Dominate Cycles on other Levels and most of all they want to expand their Activities.

The Personal Assistant who was helping the Manager to Hire and Fire Personnel transforms into a Human Resource Management Department.

At some point in time the specialized Units disconnect from the Whole and start a Life of their Own. Designers start Design Bureaus. Teachers unite in a School. Scientists cluster in Universities.

All of them are still payed by the Primary Processes in Society (Agriculture (Food), Industry, ..) but the Secundary (or higher order) processes don’t want to hear that. They think they are the Most Important Processes in Society.

When the new Wholes are created they start to Divide again and again. The Result of the Split of the Work Cycles, the endless Division of Labour, is an Incomprehensible, not Effective, Inefficient Network of Competing Work Processes Clustered in many Institutions.

The Business Cycle is Breathing.

When the process of Splitting has gone too far, the process of Union and Integration starts.

Splitting, Expansion, occurs when the Economic Cycle is going Up.

Integration, starts when the Economic Cycle is going Down.

We are now again in an Integration Phase which means that many secundary and higher order processes will be destroyed until the Essence of Society is visible again.

What is a Knowledge Worker?

A Blue Collar Worker works in a Factory and is doing Manual Labour. The people who are part of the Staff Departments of the Factory (Sales, Planning, Design,) are called White Collar Workers. White Collar Workers are more Educated as the Blue Collar Workers. They Earn more money and are doing Intellectual Work. The Knowledge Worker Uses and produce Knowledge. Examples are: Programmers, Systems Analysts, Lawyers, Teachers and Scientists. Examples of processes are: planning, acquiring, searching, analyzing, organizing, storing, programming, distributing and marketing.

What is Productivity?

The Concept of Productivity implies that an organization works as a Physical System with variables and their inter-relationships amenable to precise definitions. The basic reliance is on the acceptance of a Stimulus-Response model of Causality that an Input causes an Output.

Productivity is the ratio of Outputs (Goods and Services) divided by one or more Inputs (Labor hours, FTEs, Capital, Expenses). Using money as a measure of value makes it possible to compare dissimilar inputs and outputs.

Productivity is only applicable in the Production Phase of the Business Cycle. In the other Phases other Measures are used like Customer Satisfaction in the Consuming Phase. Customer Satisfaction is a measure of the Effectiveness of a Production phase.

The Business Cycle is a Self-Referencial Object. Every Phase of the Business Cycle can be divided in the Phases of the Business Cycle. This means that the Productivity of the Knowledge Worker can be Measured when he is Producing Something (A Design, A Research Document, A Plan).

If the Knowledge Worker is not Producing anything there is nothing to Consume in the next Phase. In this case the Knowledge Worker is not Effective. If this happens the  Knowledge Worker has to Reflect, Use his Consciousness, to detect his Added Value to the Whole he is part of.

To Define the Productivity of a Blue of White Collar Worker, the Process has to be Standardized. To standardize a process you have to define the Flow of the Components (Bill of Materials) and of course the Product, the Result.

If the Process is Standardized it is very easy to get rid of the Waste in the Process (Process Improvement). When this happens the process becomes more Efficient.

Standardization results in a Decrease of the Workers, a Lowering of the Waste (Costs) and an Increase in Rules. The Process Rules are implemented in Machines and Software.

What are Knowledge Workers Really Doing?

The Designers and Implementers of the Rules, the Knowledge Workers, are the people who are Destroying the Work of the Blue and White Collar Workers in a Factory. They are also the Creators of New Factories (Business Development) and connect Old Factories (Value Chain Integration).

How to Measure the Productivity of Knowledge Workers.

Knowledge Workers are part of the Business Cycle. They Analyze Work Processes to minimize Waste, Evaluate the Results of the Consuming of the Result of a Work Process (the Product) , Imagine and Test new Ways to Satisfy the Needs of the Consumer, Design New Work Processes or Change Existent Work Processes.

The Business Cycle is Self-Referring. This means that you can organize the Work Processes of the Knowledge Workers just like the Work processes they Analyze.

If you measure the Productivity of the Work Process of the Blue and White Collar Workers in a certain way, it must be possible to measure the Productivity of the Knowledge Worker in the same way. Knowledge Workers also have to make plans and have to evaluate their own products to Learn and to Improve their Performance.

This approach has a great advantage. If you treat the Knowledge Workers just the way you treat the Blue and White Collar Workers they will understand that some day the Controller will Standardize Knowledge Management, Reduce the Waste, Focus the Process on a Clearly Defined Target, Eliminate the Knowledge Workers and Replace them by a Very Intelligent and Creative Software Program.

These Software-Programs are already there (Expert Systems, Artificial Intelligence, Pattern Recognition) and are constantly improving their behavior. One of the most interesting examples is Wolfram Alpha.

When the Fractal Pattern Recognizers are fully operational the Knowledge Workers will Realize that the White and Blue Collar Workers are also Humans. They will know that every Human has the ability and the need to Control his own Process of Life.

They will see that Every Human has Desires, Emotions and Imagination.

They will become Aware (Consciouss) of the Fact that every Human is Able to Improve his Own Work Processes.

fractal

About Meta Models

Tuesday, January 13th, 2009

A model of a model is called a meta-model. Meta-models are made to increase the efficiency of the software-development process. You can go on with the creation of models-of-models (a meta-meta-model).

If there is nothing to stop you to model the model there is something wrong with the modeling approach.

When you are modeling you are compressing data. When you compress data the amount of data is reduced. A compression of a compression amounts to less data so there must be an end to the process of meta-modeling.

The counterpart of Compression is Expansion. When you have used a valid meta-modeling approach the meta-model has to expand to the original model without losing data.

When you want to make a meta-model you can model a static (a database) or a dynamic model (a process). Most of the meta-models of dynamic models are static models. They are stored in a database (dictionary, repository). The process of meta-modeling has the tendency to freeze the dynamics of a dynamic model.

A database is a combination of a storage-system and a software-program that stores and retrieves the data at the right place. A storage-system is also a software-program connected to a rotating device, a disk-drive, which is also managed by a software-program.

In reality every thing moves. Meta-Modeling splits a Dynamic System in a Database (a Datamodel) and Software (a Process) to Apply the Meta-Model. The Software is used to Expand the Compression of the Dynamic Model.

If you want to evaluate the efficiency of a meta-modeling approach you have look at the efficiency of the compression and the expansion of the data and the process.

When everything is a process, a method is a dynamic meta-model of a process. The meta-model of a method, a meta-meta-process, is a summary of the method. If you are not able to use the summary something is wrong with the method. If the summary is sufficient the real method is too complex.

The only way to create an efficient and reliable meta-model of a process is to find the self-similarity of the process. A self-reference, a fractal, of a process always contains less data and it is possible to enfold the fractal to a lower level without losing data.

If you use the fractal approach meta-meta-meta-….modeling is not needed because a fractal meta-model contains two parts, the fractal and the program to expand or compress the fractal to a lower or higher level.

Fractal compression and expansion is very successful in the area of image processing and textual summaries.

Is it possible to find the meta-model fractal?

The big problem is language. We express our reality in language and our current language is heavily distorted. It contains many interrelated overlapping layers.

If we use the language that is produced to describe processes we will perhaps be able to summarize, find the essence of the text, but we are never sure the text contains the real processes.

The solution to this problem is to observe processes and make a picture. If we Observe processes, look with the Eyes, we are producing Images. Fractal compression is able to compress these images.

How about the Ancient Scientists?

The ancient scientists were aware of the divine fractal. In my blog “About the Whole and the Parts” I use the Ternary Numbers or the Trinity to define a Meta-Model. The model starts with the Dynamic Whole and is expanded until it has replicated itself.

Interesting enough the theory behind fractal compression uses iterated functions based on the so called Sierpinski Gasket to detect fractals. The Sierpinski Gasket is an expansion of Triangles in Triangles. It is used to simulate DNA, a Biological Meta-Model and other “natural” structures

What happened?

The first expansion: Ø → 0. The Void, the Infinite Potential, transformed into the Nothing.

The second expansion: 0 →(-1,0,1). The nothing expanded in a negative and a positive part. The sum of the expansion is still zero. This is the principle of voiding. Every part that is created needs a counter-part that is it’s opposite (Part ∩ Counterpart = Ø). Every Expansion is compensated with the same Compression. When we divide a Whole we always have to make a “clear” cut (no overlap).

The third expansion: (-1,0,1) → (-2,-1,0),(0), (0,1,2). This is the creation of the Four Forces with the Void, the Zero (now the Fifth, Quintessence), in the Middle. Two of the Four Forces are the Same Forces that were formed in the Second Expansion. They could be called Expanding Expansion (Desire) and Compressing Compression (Control). The other two combinations are Expanding Compression and Compressing Expansion. Most of the time they are called Spirit (Creating) and Soul (Connecting). In the third expansion the Divine Fractal has expanded in Itself. That’s why we, the Humans, are created in the Image of God, the Creator.

Is it possible to transform the “divine” metamodel into a “normal” metamodel?

The whole problem comes down to language again. Are we able to translate the numbers into the Right Words? Let’s have a try.

0 or 5 are mostly called consciousness or the observer. In the terminology of IT 0 or 5 could be called a Monitor. The Monitor has to take care that every part has a counter-part.

1 and -1 are called Control and Desire. In terms of IT they could be called Rules and Sensors. The Sensors and the Rules are opposites. The Facts of the Sensors always fight the Structures (Methods, Systems, Programs) of the Rule-System. The conflict between Facts and Rules (Testing the Model) is the basic conflict behind every Scientific Approach.

-2 and +2 are called the Creator, the Imagination (Ideas) and the Emotions (Social Relationships). They represent the Possibility (in terms of new combinations of the existing Parts) to Enfold the model to a New level and the Role of the Human, the Actor, in the Game (defined by the Rules) that the Controller is playing with the Sensors. The Creator and the Emotions are also opposites. The Creator Splits and the Emotions Merge.

What is the fractal?

The Fractal is a Spiraling Spiral that moves Three Cycles Up and Three Cycles Down and rests in the Middle (the Seventh Day).

In the Cycle the Controller, the Sensors, Spirit and Soul are connected in Twelve possible ways.

Sometimes Spirit & Soul and Control & Desire void each other. It this case the Spiral moves back to the Void.

When Soul, Spirit and Desire (The Mother), the Female Trinity, are connected the Spiral Expands.

When Soul, Spirit and Control (The Father), the Male Trinity are connected the Spiral Compresses.

Spirit moves the Spiral Up and starts a new Level of Awareness.

Soul moves the Spiral Down to an existing Level of Communion.

The Divine Rule, the Golden Mean, the principle of Harmony, controls the Trinities of the Golden Spiral, to make sure that the spiraling spiral always voids itself in the end and returns to the Beginning.

LINKS

A website about Fractal Compression of Images

About the Divine Rule